Ultimatte 12
The all new Ultimatte 12 is more than the world's best keyer, it's an advanced real time compositing processor designed for the next generation of broadcast graphics. Ultimatte 12 features entirely new algorithms and color science that deliver true photorealistic composites.
You get incredible edge handling, greater color separation, amazing color fidelity and better spill suppression than ever before, even in dark shadow areas or through transparent objects such as windows! Imagine presenting the weather, sports, news and entertainment in a cinematic quality environment, all composited in real time.
Add an Ultimatte 12 to Each Camera!
When you're working live with multiple cameras shooting from different angles, it's common for the green screens to suffer from variations. Plus the keyers built into live production switchers often have to be shared between cameras, which complicates keying because each camera sees the green screen a little differently.
The new Ultimatte 12 eliminates these problems because you get incredible technology at an affordable price, allowing each camera to have a separate Ultimatte. That means each Ultimatte can be tuned to a specific camera's view! With a dedicated Ultimatte on each camera, your compositions can go well beyond what's possible with set design, so you can create whole new worlds!
Generate Live Virtual Environments for Broadcast!
Whether you're working in broadcast news, sports, film production, or magazine style entertainment programming, Ultimatte 12 has the quality for incredibly life like composites that place your talent into any scene! Plus the new Ultimatte 12 models include built in frame stores so you don't need live video sources for all inputs.
You can also use Ultimatte 12 to layer computer generated augmented reality foreground objects into a scene, complete with realistic transparency that your talent can walk behind! Ultimatte 12 is also perfect for on set pre visualization in film production because it lets actors and directors watch the scene while they're shooting.
Create Realistic Fixed Camera Virtual Sets
Now you can create a massive broadcast set, even in small apartments or a basement! That's because all Ultimatte 12 models have frame stores so you can load pre rendered still frames from a 3D modeled broadcast set. This is a revolution in live production because you can now use a virtual set even if you don't have the space for a physical broadcast set!
Plus without any external equipment! Just use multiple cameras, each with an Ultimatte 12 and a background frame loaded. As the backgrounds are pre rendered, they can be more photorealistic than a traditional virtual set. If the cameras don't move, the backgrounds will look perfect! Plus Ultimatte 12 is low cost, so you can use more cameras!
Ultimatte 12 4K
The world's most advanced chroma keyer with 12G-SDI connections for HD and Ultra HD work. Ultimatte 12 includes next generation edge handling, amazing color separation and better spill suppression.
Automatic Scene Analysis for One Touch Keying
When it comes to live production, you need to work fast. Ultimatte 12 features one touch keying technology that analyzes a scene and automatically sets over a 100 parameters so you get great keys without having to do a lot of extra work! The first step is to ensure your scene is well lit and that the cameras are properly white balanced, then you simply activate the auto key and Ultimatte will do all the work for you!
Plus all models include Screen Correction to compensate for unevenly lit green/blue screens. One touch keying is dramatically faster and helps you accurately pull a key with minimum effort. That leaves you free to focus on the program, while Ultimatte 12 takes care of the rest!
Add Translucent Layers and Broadcast Graphics
Adding additional translucent objects, such as colored or tinted glass and computer graphics, is virtually impossible with a traditional keyer. That's because you can't subtract a blue or green screen out of a semi-transparent colored object without changing the object's original color. Now, with Ultimatte 12, you get a revolutionary new layer compositing mode that lets you add tinted objects on top of the foreground image.
That allows a whole new generation of realistic translucent glass looks in broadcast graphics! This means that when you look through the object, or your talent walks behind it, the tinted colors are accurately preserved, making the shot look completely realistic!
Faithfully Reproduce and Retain Difficult Colors
With Ultimatte 12, you get new advanced flare, edge and transition processing so you can remove the background, without affecting the colors you want to keep! What this means is you'll be able to retain and faithfully reproduce colors that are impossible on other keyers, such as a bright yellow dress in front of a green screen!
Ultimatte 12 is smart enough to isolate and treat different parts of the image separately, while also keeping the color transitions between areas smooth. You get the highest quality compositing, so the final output looks photorealistic. Unlike other keyers, Ultimatte 12 delivers crisp clear images with vibrant colors that pop!
Key and Composite Images with Shadows and Transparency!
The improved flare algorithms in Ultimatte 12 can remove green tinting and spill from anything, which is one of the reasons why Ultimatte 12 creates true, realistic looking virtual environments! That also means you don't have to worry about shadows or transparent objects with reflections.
Ultimatte 12 automatically samples the colors, creates seamless mattes for walls, floors and other parts of the image, and then applies the necessary corrections. Shadows are properly mapped and composited onto the new background, spill is removed, and transparent objects are handled with perfection!
Wide Range of Video Connections
Ultimatte 12 features up to 7 different input connections, depending on the model, that are used for compositing different source elements together. These include foreground and background, along with holdout and garbage mattes, as well as additional layer inputs for superimposing additional images over the composited image.
Ultimatte 12 even lets you use sources that are not synchronized when working with static shots! With the new Ultimatte 12 models, you can even operate without video sources because the internal frame stores let you load backgrounds and other elements internally! That dramatically lowers the cost of building Ultimatte based broadcast systems!
Redundant Power
Dual redundant 100-240V power supplies ensure reliability in critical on-air broadcast use.
USB-C
USB allows you to update the firmware and connect to the Ultimatte administration utility software.
Fill Output
If you want to layer composition in an external switcher, then you can use the fill and key output.
Talent Reference
Connect a talent monitor so actors can see their composite.
Ethernet
Connect to Ultimatte Software Control that's included for Mac and Windows, or a Smart Remote 4.
GPI Triggers
The GPI inputs can be used to load and run a preset, or a sequence of macro style presets.
Matte Output
This output is used with the fill output when building the composition in an external switcher.
Preview Monitor
Monitoring loop lets an operator preview different internal sources across multiple Ultimatte units.
Background Input
Source input containing the new background such as a virtual set video source or a matte painting.
Background Matte Input
Used to displace opaque areas in the background so foreground elements can appear behind them.
Garbage Matte Input
Removes areas of the foreground source that you don't want to be included in the composite.
Foreground Input
The foreground input is the source from your camera. This is the talent shot with the green screen.
Holdout Matte Input
Keeps foreground objects from being keyed out such as items with similar colors to the screen color.
Layer Input
Downstream keyer input that allows you to superimpose sources over the foreground, such as titles.
Layer Matte Input
This is the key for the layer source and is used when creating a composition with the layer input.
Program Output
The main output for broadcast with background, foreground and layers all composited together.
Future Proof Models with Advanced 12G-SDI
The Ultimatte 12 4K Model feature advanced 12G-SDI connections so you can operate with current HD video formats as well as future Ultra HD and 8K video formats. 12G-SDI gives you high frame rate Ultra HD via a single BNC connection that also plugs into all of your regular HD equipment! That means Ultimatte 12 4K is compatible with virtually all SD, HD, 3G, 6G and 12G-SDI equipment, and supports all HD and Ultra HD formats up to 2160p60!
Blackmagic Design Ultimatte 12 Features
- Automatic Scene Analysis for One Touch Keying
- Add Translucent Layers and Broadcast Graphics
- Faithfully Reproduce and Retain Difficult Colors
- Key and Composite Images with Shadows and Transparency
- Wide Range of Video Connections
- Use Multiple Ultimatte Units on a Single Monitor
- Control HDMI Cameras from SDI Switchers
- Future Proof Models with Advanced 12GfSDI